Conceived during confinement, when ordinary solitaire had exhausted its mystery, 9 Kingdoms began as an act of invention: nine columns became realms, exposed cards became Thrones, and every move acquired rank, allegiance, and consequence.
This Lore Edition is the first playable record of that idea. It preserves the original 14-suit, 14-rank court while making the still-open rules visible and testable rather than pretending they were always settled.
Kingdoms
9
Philosophic suits
14
Ranks per court
14
Unique figures
196
01
Nine Kingdoms
Nine columns hold twenty-one cards each. Their exposed cards are Thrones; the top two form a Court, and the top three a Castle.
02
A living hierarchy
Every card is a person rather than a number: Gentry rise through Noble rank into a Royal court.
03
Field before hand
The seven-card reserve waits while a Kingdom can unveil a new figure or complete a required Royal arrangement.
04
Order from upheaval
Guarding, arrangements, invasions, Chapel, and Graveyard turn solitaire into a story of power and consequence.
Playable lore · Prototype chronicle
The Nine Kingdoms
Unveil a 196-card court. The field speaks before the hand.
Field before hand
Move a higher exposed card only when leaving its Kingdom unveils a new figure or creates a Royal arrangement.
34 / 196 unveiled
31 legal moves0 turns7 in hand
Do this now
Try this: move Duke 9 from Kingdom I onto Master 3 in Kingdom II.
1 Click a Throne marked can move.
2 Click one of the glowing destinations.
3 The Court rises and a new Castle card appears.
Nine Kingdoms stand before you. Read the field before touching the hand.
Throne · can moveOnly this card moves
Court · guarded10 · Jester⌂ Spirit
Castle · guarded6 · Knight◇ Doctrine
Throne · can moveOnly this card moves
Court · guarded3 · Mistress⊞ Order
Castle · guarded14 · King△ Will
Throne · can moveOnly this card moves
Court · guarded3 · Master✦ Sanctum
Castle · guarded6 · Knight◔ Crescent
Throne · can moveOnly this card moves
Court · guarded9 · Duchess△ Will
Castle · guarded7 · Baroness≡ Scripture
Throne · can moveOnly this card moves
Court · guarded6 · Knight❧ Gaian
Castle · guarded8 · Lady✶ Arcane
Throne · can moveOnly this card moves
Court · guarded1 · Maiden✶ Arcane
Castle · guarded13 · Queen✶ Arcane
Throne · waitingOnly this card moves
Court · guarded10 · Jester◉ Mystic
Castle · guarded5 · Squire◇ Doctrine
Throne · can moveOnly this card moves
Court · guarded4 · Gentlewoman△ Will
Castle · guarded4 · Gentleman● Void
Throne · can moveOnly this card moves
Court · guarded6 · Knight⊞ Order
Castle · guarded1 · Page✦ Sanctum
Reserve
The seven-card hand
Sealed while the field can progress.
The complete court · living gallery
Fourteen traditions. One hierarchy.
The suits are symbolic courts, not a judgment that one worldview outranks another. Rank governs the game; every figure you encounter becomes part of your permanent gallery on this device.
Your unveiled court34 / 196 collected
Cards unlock when they first appear in your hand, Court, Castle, or Throne. New deals can reveal figures you have never encountered.
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All unveiled figures
Every symbolic court
The figures you have encountered across all fourteen traditions, gathered into one living court.